/events/publish
Any custom events the developer wishes to add into their games.
Request Body
{
"id": 1, // Number
"token": "TOKEN", // String: sessionKey fetched from /auth
"DateISO": "2022-07-25T12:09:06Z", // ISO: Date & Time of the Event
"ServerID": "685566749516628033", // BigInt: ID of the server where the Event occurred
"Packet": {
"EventName": "Really Special Easter Egg" // String: Name of the Event
}
}
Response
{
"code": 200, // Number: IETF Status Code
"status": "success", // String: Success
"EventID": 1 // Number: ID of the Event created
}